#include "point.h"

Point::Point(){
    mX = 0;
    mY = 0;
}

Point::Point(int x,int y){
    mX = x;
    mY = y;
}

int Point::getX(){
    return mX;
}

int Point::getY(){
    return mY;
}

void Point::setY(int y){
    mY = y;
}

void Point::setX(int x){
    mX = x;
}
